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Ziv Kitaro

Game Designer, Author, Consultant, Creator of cool stuff
  • About Me
  • Contact Me
  • Blog
  • Games
    • Overview
    • Motor Planet
    • ElectroHex
    • The Guardians
  • Books
    • Overview
    • The Complete Guide to the Faery Folk
    • iPhone101
    • The Guardians
  • Talks
image by: startupstockphotos.com

image by: startupstockphotos.com

The Best Way to Learn

April 10, 2018

I've been working in the digital products/game industry for over 15 years now. I remember looking at people bios back when I started, wishing that I had that much experience already. 
Now I look at those who have 25 years of experience and envying them.

My thirst for knowledge is just growing, and I continue to ask myself how to learn more and become better. 
This very desire also prevents me from writing in this blog. "What could I possibly write," I ask myself "That others don't already know with all their years of experience. 

One of the ways to learn is to write down the things that you are studying. Notice that I wrote one of the ways to do it. It's not the only one, and it's not enough. Another critical component in learning new things is to access it frequently. This process helps to build the neurological pathways to that memory and will make access that piece of information faster in the future. 

By writing down what we learn, we engage with the material; we also allow ourselves to "relearn" it in an additional form. If we are listening to a lecture and then we write down what was said we gain both the audio and the visual aspect of the material. By writing, we also slow down our pace and articulate what we learn, making the process better.

So, to help myself overcome the issue of always feeling like a fraud who has nothing to give to the world,  I'm writing this blog for myself. Hopefully, this will help me become better in my work. I'll try to stay within a 300 words framework. If you find something to be interesting, I would love the comments so we can discuss the topics. 

In Life, Education Tags learning, games, Product
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